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Everything posted by Darkmyre
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Make sure you've got the latest DarkmyreAPI installed - I'm removing it from most of my plugins and keeping it as a separate download as I update things, because it was causing people a lot of confusion with multiple versions out there. If that doesn't fix it, then a log file would be mighty helpful in seeing what the problem is.
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Version 1.0.1
2301 downloads
OZGTA by Darkmyre Available exclusively on darkmyre.net. Not to be uploaded or otherwise redistributed in any circumstance. Requirements OpenIV Installation 1. Copy the ozgta folder (including the folder itself) to GTA Folder/mods/update/x64/dlcpacks 2. Using OpenIV, navigate to mods/update/update.rpf/common/data 3. Drag dlclist.xml to your desktop and open in your preferred text editor 4. Add the following to your DLC list, immediately before </Paths>: <Item>dlcpacks:\ozgta\</Item> 5. Save the file and drag the modified dlclist.xml back into OpenIV Features This mod aims to overhaul as many textures as possible to present a more Australian feel to GTA 5. This mod is currently a work in progress and will be updated as time permits and as new texture locations are identified. Currently, the mod includes the following texture changes: Street signs: All speed limit and most regulatory signs have been replaced. Some advisory signs and other general purpose signs replaced with others still WIP. Vehicle textures: Mule/Mule2: Kennards Hire, Australia Post, Pepsi, Coca-Cola, Budget Truck Rental, Bunnings Warehouse (currently both mules use the same textures, mule2 will be replaced with its own textures in a future update) Pounder: StarTrack, Toll Trailer2: Woolworths, Coles, Ingham Chicken, Linfox Trailer3: Australia PostFree -
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I don't have retail, but I think this video by Albo1125 shows how to block the constant updates on retail version:
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lol, do we even have any Ford fans here?
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- holden vs ford
- aussie car wars
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Note: This information only affects Steam users. Retail users may need to take other steps, or may be totally unaffected. The latest Rockstar title update to GTA V (March 14th) introduced a new version of steam_api64.dll to the game. This file is used by Steam games to connect to Steam and verify ownership/etc before launching. Due to this chance, simply reverting to your earlier backup using RPH will NOT work, because the old version of the game doesn't understand this new DLL. In order to continue playing LSPDFR on an older version, you need to take the following extra step: If you haven't yet updated: Go into your GTA V directory, and copy steam_api64.dll somewhere convenient such as the desktop. Let Steam upgrade your game, revert to the earlier version with RPH, then copy this file from your desktop back into your game directory. If you've already updated and are now stuck: Go into the directory for any other Steam game you own, and check the version number of steam_api64.dll (right-click the file, select Properties, go to Details tab, and check the File Version entry). The version I'm using is 2.1.77.37, although any version below 3.X.Y.Z should work. Copy this file into your GTA directory, and revert to an earlier version with RPH (if you haven't already). This should get you back up and running before the new RPH version is out. When the new version is out, you will likely need to VERIFY your game via Steam to get the new steam_api64.dll file (RPH backup tool doesnt touch this file, which caused this issue in the first place). You can do that by right-clicking GTA in your Steam library, selecting Properties, go to Local Files tab, and click Verify Integrity Of Game Files.
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Looking to get early access to the latest Darkmyre Gaming plugins/scripts? This is now possible via the new Early Access Program! This program allows me to provide something back to those of you who've already donated to support my work, and allows you to play with new callouts/plugins I've worked on before they're released publicly. What do you get? As an Early Access Program member, you will receive early access to new betas and release candidates of my plugins. You will also receive priority support via the Support Hub should you have any issues with any of my plugins. Final releases will be available to EAP members for 1 month before being released to the general public, with beta releases only being made available to EAP members. You also receive a shiny highlighted colour on my Discord server for those that like shineys. How to join Early Access Program The Early Access Program is available to all those who donate at least US$12/AU$15 per month. The easiest way to maintain your EAP access is via my new Patreon, by subscribing to the First Responder tier. Patreon will then handle monthly billing and keep your EAP access active automatically. Of course, you don't have to sign up for a recurring payment, any one-off single payment of at least US$12/AU$15 entitles you to a month of EAP access. However, as this is not an automated process, you will need to contact me on discord, or via email to eap@darkmyre.net to complete your registration. One-off payments can be made via my Donation Page When your EAP access expires or ends, you can continue to use the existing versions you already have installed - you simply lose access to the EAP downloads section so will not be able to access new versions as they are released. How to download EAP versions All EAP versions are distributed via this website, once your access has been updated you will see a new Early Access Program category in the downloads section. While your EAP membership is active, you can freely download EAP versions at your convenience from the download section. Are EAP versions stable? Two types of files will be released under EAP, Release Candidates and Beta versions. Release Candidates should generally be error free and ready for final release, and are simply being released early via EAP. Beta versions should be crash-free, but may still contain some errors and incomplete features. Beta versions will be clearly identified as such in the version number. Can EAP versions be used on YouTube? As a YouTuber myself, I recognise the benefits of being able to use new exciting features/callouts in videos. There are currently no restrictions on EAP Release Candidates being used in videos or livestreams. Beta versions may also be used on videos/streams, however you must include text in your description stating the relevant plugin is currently in beta. Other questions? If you have any further questions, feel free to shoot me an email at eap@darkmyre.net or message me on Discord.
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You could try LiquidSky
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Issues with the site should now be fixed, if you find a section not working please message me on Discord
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- holden vs ford
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Those are some amazing screenshots! I play FH3 but I'm pretty average at it so don't play a lot lol
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- forza horizon
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Is this for PC, Xbox or PS3 or all the above?
Darkmyre replied to Skiindogg's topic in Grand Theft Auto V
It's actually only available for PC sorry. -
There is currently an issue affecting some email providers/accounts, where they are not receiving confirmation emails. Strangely this does not seem to be the usual type of email issues, as it only affects some users (while others using the same provider can register without a problem). I'm investigating this as best I can. If you have not received the confirmation email within an hour (and have double-checked your spam/junkmail folders), please contact me via the "Contact Us" page linked at the bottom of every page, and your account will be manually activated as soon as possible.