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Darkmyre last won the day on August 24

Darkmyre had the most liked content!

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About Darkmyre

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  1. Darkmyre

    Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
  2. Darkmyre

    This is a confirmed bug in the current version. Will be fixed in the next release. Note: I'm in the process of moving my EMS callouts from Agency Callouts to their own dedicated plugin. This bug will be fixed in the initial release of that plugin - the next release of Agency Callouts will not include EMS calls.
  3. Darkmyre

    Changed Status from Pending to Work in Progress
  4. Darkmyre

    Not in the current version
  5. Darkmyre

    You probably had the latest version from LSPDFR Comes Alive. Basically, I changed a whole heap of stuff in that version, released it, then remembered my other plugins used the stuff I'd removed and had to add some of it back in to make everything work again.
  6. Darkmyre

    It does, but it looks like you need to update my DarkAPI to the current version here: https://www.ausgamer.net/files/file/24-darkapi/ The initial update to v5 broke backwards compatibility with some of my older plugins, the latest version there should fix that.
  7. Darkmyre

    Not entirely sure what you mean there? I am working on a bit of an update, but don't have an ETA just yet.
  8. Darkmyre

    Hmm, it shouldn't be causing repeated explosions, I'll need to look into that and get it fixed. But in the meantime, you can disable it by deleting GTA\Plugins\DarkmyreAPI\Scenes\mva1.xml
  9. Darkmyre

    It should happen for most deaths, although due to the way GTA handles player health it cant always trigger. Usually though it'd be things like explosions, fall damage, or other situations where you take a lot of damage quickly. I'll do some testing to make sure nothing's changed in recent GTA/LSPDFR updates.
  10. Darkmyre

    Not a previously known bug, but it sounds more like a bug than user error. Just to clarify, this is with the calls that have scripted police come to collect the suspect, and not situations where you're calling for prisoner transport?
  11. Darkmyre

    You could maybe look into compressing some of the larger audio files but I'm not familiar with that personally. I always just grabbed like a half-second recording of silence (makes a tiny wav file) and replace some of the larger sounds with that. Worth listening to the larger sounds before replacing them as some are things like novelty horns that you might like (and doing this will make the things you replace silent in-game).
  12. Darkmyre

    Double check the INI to make sure you're pressing the right keys.
  13. Darkmyre

    Changed Status from Pending to Not a Bug Changed Fixed In to 4.1
  14. Darkmyre

    This was a temporary issue with the website, you should be able to access the downloads module again now.
  15. Darkmyre

    Restore your backup
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