ConsKrypt

Site Admins
  • Content count

    105
  • Avg. Content Per Day

    0
  • Joined

  • Last visited

  • Days Won

    23

ConsKrypt last won the day on August 8

ConsKrypt had the most liked content!

Community Reputation

78 Excellent

6 Followers

About ConsKrypt

  • Rank
    Frequent Member
  • Birthday January 23

Recent Profile Visitors

3472 profile views
  1. Just went over the forums and cleaned up some incompatible SSL links - Please keep in mind when posting external images that they use https:// rather then just  http:// this will keep the connection more secure and wont break SSL compliance.

    1. Darkmyre

      Darkmyre

      This should now get auto-fixed on the server side

  2. Version 1.0.0

    29 downloads

    Holden VF Series II Commodore Sportswagon: Victorian State Highway Patrol Livery THE USE OF THIS SKIN IS PERMITTED ON FiveM - PLEASE DO NOT REDISTRIBUTE VIA ANY OTHER METHODS. THANKS! Thank you for coming to check out the livery for the VF SII Sportswagon. This livery is a replication of what the Victoria Police Force use on their vehicles, I have been told that these are near works of art and replicate the real deal near identical. All parts of the re-skin was done by hand with exceptions to official logos and brandings used and remain copyright of the Victorian Police Force - used under the Fair Use Act within my publications and offered to the public as a FREE service meaning you do not need to purchase any special licence to use/obtain the re-texture/skin in question. Requirements: Valid copy of Grand Theft Auto: V - Realm of ConsKrypt offers no support to cracked/pirated versions of the game. The VFSII Sportswagon by @Macgregor: Get It HERE!

    Free

  3. Version 1.0.0

    83 downloads

    Victoria Police Siren Pack The audio/sound clips featured are recordings of a REAL Victorian Police vehicle - Audio/sound clips had bad wind contamination and still remains oh so slightly. For this I am sorry but removal of any more wind resulted in too much quality loss which I was not prepared to put my name to. Special Thanks to Mick(Ya know who ya are), Victoria Police for allowing these clips to be recorded - Showing support for the Australian Gaming Community! How To Install This Pack: By downloading this pack, it is assumed you already have the basic knowledge of modifying Grand Theft Auto: V using the modding suite known as OpenIV. If you do not, then you will need to learn the basics on OpenIV first otherwise you may not experience the intended results. YOU HAVE BEEN WARNED - CONTINUE AT OWN RISK Step1: Using OpenIV, Navigate to: OpenIV/GTA V/x64/audio/sfx/RESIDENT.RPF which should look something like this screenshot below: Now if you already have not done so please COPY this file to MODS FOLDER as described here: Now we wait for the file to finish copying to the "mods" folder. Once copied we should be automatically redirected to the new folder (as shown by the image below) Step2: Now we need to export your current sound bank to modify the sounds within it, to do this we will use a built in toolset to OpenIV called OpenFormats. Right click on 'vehicles.awc' and select 'Export to OpenFormats(.oac)' then select a save destination folder that is EMPTY! Once you have selected your save destination it will automatically decrypt the package into individual wav files and a "signature" file also. From here you will want to Download the sirens package from this page and extract the contained sound files INTO the folder titled 'vehicles' overwriting all existing content. >> >> Once you have confirmed the overwrite to happen you should see something like this below: That's it, now we can re-import the VicPol Sirens into our games, Follow on in Step3! Step3: Now its time to re-import our modified sounds. To do so we need to use OpenIV again, so bring that back into focus and using the menu bar; Locate 'New' > 'Import openFormats' (or press SHIFT + INSERT) Now select the .oac file to re-import the sounds into GTA: V as a valid awc sound archive. Congratulations - You should now have VicPol Sirens in game! Enjoy!

    Free

  4. Version 1.0.0

    56 downloads

    Ford Falcon XR8 FGX Credits: Model: Turn10 Studios (Forza Horizon 3) Conversion: ConsKrypt. Texturing: ConsKrypt. Templating: ConsKrypt. Although this is a civ model, I have also included the template as it still remains skinnable! Feel free to create and test your liveries on this until the police packages are released!!! NOTE: Interior should be functional (no dials tho as yet) although some areas are in need of texture alignment due to the process I had used to get this model in game, which is no longer the process I use so this does not reflect the way my current projects are in their 'final forms'. 5M Server use and requirements: - Full 5M Server use approved, I would just like to know where my work is being used. No link backs required. Template (4096x4096):

    Free

  5. ConsKrypt

    A step into the unknown

    Recently I have taken the steps of learning Unity and what I can say is I already have learned so much in the last few weeks of messing about. I am yet to take any of the official tutorials because its near guaranteed that it will be ~45-60 mins of useless shit talk, 4-5 mins of actual information deemed vital. I know, I know... "These tutorials are set up with complete newbies in mind" - Yeah sure, but you see they expect that in every tutorial up on the official tutorial archives and I don't have the time nor the attention span to sit there listening to some droney sounding instructor, these cunts put me to sleep in my schooling years..... So as it turns out, I have just made shit a little tougher on my self because I refuse to sit for how ever many episodes at the average of an hour a piece, to me it just doesn't seem valuable at all in regards to time spent to things learned when you can always trial and error and usually learn a fuck tonne more then sitting through an hourish of a tutorial on one subject, for example an hour on how to serialize data with save and load methods is total bullshit. Anyway, I have spent a few days making some simple assets in blender, rigged up some humanoid characters (not all bones are there currently, just important ones, placeholders don't need to be perfect, just need to be about right) I have also received some assets from @corvette81 which I must say is very kind of him to offer his time to the cause with some assets to play with, thanks bud Now if you have read this far and still wondering what my plan is with all of this, you are going to have to keep reading some more because I'm not spilling my secrets just yet, but there will be a project released at the end of it all. I will admit, the task I have assigned myself is a pretty large task indeed but shouldn't be unachievable at all, there are just a few systems I need to develop because I don't have the funds freely available to throw at the project to buy premade assets of the quality that I would like, so I have to make them myself, and that is the path that has been set in stone. Now before anyone asks (because people have already offered and I have declined) I am currently not accepting donations towards the project as there is NOTHING in terms of gameplay to show, I would feel as though I am doing wrong by accepting donations for nothing to show in return, If you are interested in helping the cause, please sit on that donation thought until I have a small showcase to show something off with my placeholder assets & a few select free ones that fit the bill. Things I will release about the project are as follows; Set in the current day, day/night cycles, weather system, AI, AI Animals, First Person, Street racing, Smallish "Open World" 2048kmx2048km (working towards larger "maps") Have a mod api already started to allow mods and testing for those who are special enough ORIGINAL "map" will be entirely in Australian environment - Mythical location, Real Australian landmarks (Reasons being, I'm not recreating peoples neighbourhoods, procedural generation modes**) **=Not Decided Its about cars, Motorsports - Road(with AI/MP Traffic), Track Events, Offroad Events I could keep going but i'd eventually give too much away and potentially loose my project idea to someone else who knows exactly what they are doing, because when I say its been a long time I have been waiting for a game to fill this void in me since I thought of it when I was a child playing my fathers Commodore 64. I wish I had of picked up this earlier as it would now be much further in development and I would have something more to share that would be of interest other then this wall of text you are reading now. I have been waiting for this game for too long now, and I do not know why it has not been made yet by any game developers out there, there are games that have come REAL close to it (not naming games, will give it away) but none have hit the nail on the head or come close to being a true game to fill the particular genre. Next blog, more secrets will be revealed about The Project, Cheers for reading! ~ConsKrypt
  6. This is a major work in progress and is NOT just going to be a simple slap on another JBEAM and so be it. Currently sitting on the Grand Marshalls JBEAM with some edits to suit the vehicle until a complete custom JBEAM has been made for the vehicle and ALL parts included. Original Model credits: Turn10 Studios I have however overhauled the model and fixed various problematic areas and will continue to do so until I fix everything I can with the model itself.
  7. Sorry for the stutters and random slowdowns at times, using a PC thats not exactly up to the standards of my old one... Damn Fires.
  8. Version 1.2

    97 downloads

    Ford Falcon XR8 FGX Credits: Model: Turn10 Studios (Forza Horizon 3) Conversion: ConsKrypt. Texturing: ConsKrypt. Templating: ConsKrypt. Police equipment and other addons: ConsKrypt. NOTE: Interior should be functional (no dials tho as yet) although some areas are in need of texture alignment due to the process I had used to get this model in game, which is no longer the process I use so this does not reflect the way my current projects are in their 'final forms'. Police Interior EQ is currently being modeled as I develop this version of the FGX, please take this into consideration 5M Server use and requirements: - Full 5M Server use approved, I would just like to know where my work is being used. No link backs required. Template (4096x4096):

    Free

  9. Version 1.3-PR

    139 downloads

    Ford Falcon XR8 FGX Credits: Model: Turn10 Studios (Forza Horizon 3) Conversion: ConsKrypt. Texturing: ConsKrypt. Templating: ConsKrypt. Police addons: ConsKrypt. MESSAGEBOARD TEXT: RANDOM BREATH TESTING NOTE: Interior should be functional (no dials tho as yet) although some areas are in need of texture alignment due to the process I had used to get this model in game, which is no longer the process I use so this does not reflect the way my current projects are in their 'final forms'. 5M Server use and requirements: - Full 5M Server use approved, I would just like to know where my work is being used. No link backs required. Template (4096x4096):

    Free

  10. Back in business!

  11. Version 0.3-PR

    40 downloads

    Holden VL Commodore Credits: Model: Turn10 Studios (Forza Horizon 3) Conversion: ConsKrypt. Texturing: ConsKrypt. Templating: ConsKrypt. Currently working on the metas and will update this page to include those metas in 0.2 for addon version, for now please replace PRIMO (will be slow as fuuuuuck though) Known issues: Some faces remain flipped (interior only) Dials not working Hands not on steeringwheel correctly. [ FIXED: in Version PR-0.2 ] No tuning mods available yet. [ ADDED: in Version PR-0.2 but NOT ENABLED YET ] Bonnet sometimes likes to hide itself in the engine. Dont ask, i have no fuckin idea how it manages to do so [ FIXED: in Version PR-0.2 ] Small defect near right headlight (needs remodel in that area).

    Free

  12. ConsKrypt

    I teach you a webpage? umm ok so that was a broken translation indeed. I do not have to do the research for you, you are the one making the claim, you are the one required to put forth evidence that is able to support your claims. There are many things listed here that are not listed elsewhere, does this also mean they belong to you just because they are not listed anywhere on other GTA related websites out there? Thankfully you are not within the courts as either a Lawyer or a Judge, I would hate to see the case you would be putting forward to prove your point.
  13. ConsKrypt

    You're right aye?? Timestamps on images mean shit all. I can change my computers date and 'save as' too.
  14. ConsKrypt

    Unfortunately there is more proof required to your claims, it is quite easy to say you created something but it isn't as easy to prove ownership over some digital images. If this is the content in question that is of concern then that's no issue, I can provide @Kompetenzz with a texture that will not receive these claims of theft. A side note, if you wish to try make a claim such as you have, please provide some sort of proof that you created / own the digital media yourself. Do not ask me 'how to prove it', if it was really your work, you would know exactly how to prove it.