Files posted by Darkmyre
This plugin allows an officer to quickly and thoroughly search any pedestrian or vehicle from one conventient key binding. Searching vehicles conducts a full search, providing the player with a report after searching all areas of the car. Available items can be customized via XML files, and include a size classification to prevent unrealistic search results. Players can even create and share their own item collections by adding a new XML file to the Search folder (Grand Theft Auto V/Plugins/Darkmyre.Common/Search/). When the search concludes, the game is briefly paused allowing time to absorb the search results and decide how to proceed.
All of the items used by this plugin can be located in Plugins/Darkmyre.Common/Search/. You can either edit the provided XML files, or create a new XML file using an existing file as a template. Each item should have an entry as follows, with all fields being mandatory:
An items size determines where it can be found. Small and medium items can be found on peds or in any vehicle location, however peds can only carry a maximum of 1 medium item. Large items can only be found in vehicle trunks.
An item's status determines if it should be highlighted in the search results screen: illegal/narcotics items are highlighted red, suspicious items are highlighted yellow, and all other items are currently unhighlighted.
Callout Integration (For Developers)
Search Warrant utilizes the Metadata of pedestrians and vehicles to both remember search results, and provide a conventient way for plugin authors to influence the items found. Simply assign a string describing your items to one of the following Metadata items, and Search Warrant will return your string rather than randomly selecting items for that slot:
ped.Metadata.searchPed="Some items found on the ped";
vehicle.Metadata.searchDriver="Some items found on the drivers(left) side";
vehicle.Metadata.searchPassenger="Some items found on the passenger(right) side";
vehicle.Metadata.searchTrunk="Some items found in the boot/trunk";
It is not necessary to provide all search Metadata for vehicles - the plugin will randomize any that are missing.
Agency Callouts adds some variety to your LSPD:FR experience. When going on duty, the officer model you choose will determine your agency, which in turn will determine which callouts are enabled. Some callouts are available for multiple agencies, but react differently depending on your active agency. Currently the plugin adds the following callouts, with more planned for future versions:
Domestic Disturbance [LSPD / Sheriff] - investigate a domestic disturbance call, and arrest anyone breaking the law. Multiple different scenarios - not all of them peaceful! High Speed Pursuit (SAHP / Fed): Officers engaged in a high-speed pursuit with an illegally modified sports car have called for backup. Homicide Investigation (LSPD / Sheriff): Assist another first responder with questioning potential witnesses to a homicide. Livestock On Road (Sheriff): Several animals have wandered onto the road and are obstructing traffic. Motor Vehicle Accident (LSPD / Sheriff / SAHP): An MVA has occurred nearby, respond to the scene. Take the drivers statements by pressing T (if they survived). Roadblock [SAHP] - assist a fellow officer bring a pursuit (hopefully) to an end by establishing a road block ahead of the suspect. Stolen Vehicle Spotted (LSPD / Sheriff / SAHP / Fed): Officers on foot have spotted a stolen vehicle in the neighbourhood. Street Racing [SAHP] - civilians have reported two vehicles street racing, can you catch them both? Surveillance Target (LSPD / Sheriff / Fed): A gang member is moving through the city with an unknown agenda. Tail them to see what they're up to, but be careful not to spook them. This callout features several different scenarios when the gang member reaches their destination. Suspected Meth Lab (LSPD / Sheriff / Fed): A civilian has called in reporting suspicious smells coming from an RV on the side of the road. Suspicious Fertilizer Purchase (Fed): A large purchase of fertilizer has triggered a potential terror alert. Bring the buyer in for further questioning. Welfare Check (LSPD / Sheriff): A civilian has called in concerned about the welfare of a friend or relative.
The plugin also includes the following miscellaneous features aimed at making your patrol easier:
Improved loadouts: All officers receive a flashlight, SWAT receives an assault rifle and body armour, Federal Agents receive an SMG. Collect a fresh set of gear at any time (while on duty) via the menu
Downtown Police Station improvements: While on duty, approach the garage door to warp into the garage without walking around the building.
Duty Menu: While on duty, press CTRL+END to bring up the duty menu. From here you can: request air support, a mechanic to fix your car, or a taxi to transport a civilian; get a fresh loadout; or end the current call.
Experimental Crime Scene Control: Using the duty menu, it is possible to freeze/release nearby AI police to prevent crime scenes from escalating out of control due to aggressive police driving. THIS FEATURE IS HIGHLY EXPERIMENTAL - USE WITH CAUTION
This lightweight plugin takes advantage of the iCUE SDK to turn your Function keys (F1-F12) into a virtual lightbar. While in an emergency vehicle with its lights active, your function keys will flash red and blue. Great for first person LSPDFR patrols!
This plugin has only been tested on my Corsair K95 RGB Platinum, but should work on any Corsair RGB keyboard with a current version of iCUE and the SDK option enabled.
I may add other functionality in the future, but otherwise this is provided as-is.
Police Partner lets you take an AI officer, fully decked out in the latest EUP fashion, with you on your next patrol. Your partner will assist with traffic stops, pursuits, and general duties during the course of your patrol. Partners are even capable of driving (well, about as capable as any other GTA AI) allowing you to sit back and eat some donuts for a change!
This plugin is currently in beta, and may contain bugs and issues. When reporting issues, please remember to include the relevant section of your RagePluginHook.log (located in your main GTA directory).
Summon or dismiss a partner wearing EUP-compatible uniforms. Several different uniforms available - LSPD, LSPD (Wet Weather), Sheriff SWAT, and Undercover. Weapon mimicking - anytime you change your equipped weapon (including to unarmed), your partner will do likewise. Default follow mode - on foot, your partner will try and maintain a position to your right. Getting in/out of a car will cause your partner to do likewise. Traffic Stop AI - partner will leave door open for protection when exiting patrol car. If equipped with any weapon, partner will aim it at the vehicle for the duration of the stop. Pursuit AI - if equipped with a weapon and suspect is in a vehicle, partner will fire on the vehicle. If suspect is on foot, partner will give chase, drawing and aiming at the suspect when he gets close enough. Partner will always target the closest pursuit suspect to him. Valet service - If the partner isn't busy, is closer to your patrol car than you, and you are a reasonable distance from your patrol car, the partner will drive the patrol car closer. Drive mode - Instead of riding shotgun, your partner will take the wheel. Set a waypoint as normal to have the partner drive there code 2, otherwise your partner will cruise around. Some support for pursuits and traffic stops (still very much a work in progress).
K9 Pursuit AI still needs improvements.
Rage Plugin Hook 0.61+
Simply copy the contents of the "Files" folder to your root GTA directory. Patrol Toolkit will be activated when you go on-duty, do not attempt to load it from the Rage console.
Optionally, copy the contents of "Australian Mode" or "New Zealand Mode" to your GTA directory. You can also just enable either of these modes by following the directions inside the INI.
To use the plugin, simply press F9 (by default - can be changed in the INI) to open the menu.
Optional Australian and New Zealand modes, with Canadian mode coming soon - these modes add additional license types and other features specific to these countries.
Extensive license and records check: Stand next to the ped in question and use the Records Check to radio dispatch for a full write-up on the suspect. See important alerts about the suspect, a full list of various licenses they may hold, and records of any prior convictions. Best of all, you don't need to remember or type the suspects crazy-ass name!
RBT/DUI Helper: Easily conduct a realistic RBT/DUI Checkpoint with this scripted helper - choose where you want the vehicles to stop, then aim at your target vehicle and tap a button to waive them over. This works independantly to the included breathalyzer, allowing those who prefer Traffic Policer's breathalyzer to still take advantage of the RBT script. Since we all know Los Santos drivers cant drive, traffic will also be slowed for the duration of the RBT to help preserve officer lives. Please note the RBT feature only provides scripting support for stopping drivers - BYO chase cars, barriers, signs and cones as desired.
License Plate Checker: Check the plate of the nearest non-police vehicle, seeing the registered owner and the registration expiry date. Slight chance that non-stolen vehicles will be driven by family members of the registered owner. Displays flags for stolen vehicles and wanted owners, as well as the status of the owners license.
Coroner Service: Qualified medical examiners will be dispatched from the nearest hospital. Upon arrival, the ME's will observe and make notes about each deceased person before removing the body. Only once there are no further dead bodies on scene will the coroners return to their post, ready for the next call.
Integration with Better EMS, allowing easy selection of either Ambulance or Fire & Ambulance from the Patrol Toolkit menu.
Drug Swab based on the Australian roadside drug test kits, capable of detecting Canabis, Meth and MDMA (Ecstasy).
Issue vehicle defect notices, with the option to have the vehicle impounded. This feature can be disabled for countries that do not issue these types of infringements.
Extended, highly customizable traffic infringement system allowing motorists to be ticketed for multiple offences. Offences (including name, fine amount, and license demerits) can be fully customized to suit your local/preferred laws.
Australian/New Zealand Features
Australian-tuned Breathalyzer: No more trying to figure out WTF a promile is! Aussie Cops includes a BAC-based breathalyzer which flags any reading over .05. It also does more than simply randomize a number to determine BAC, which generally results in much more realistic believable readings.
Australian licensing categories: Peds can now have Learners Permits or Provisional 1/2 licences, allowing for much more immersive Australian patrols. Drivers will also randomly be endorsed for the various categories of truck licenses. In New Zealand mode, P1/2 licenses are replaced with Restricted licenses.
Recommended for US/Lore-friendly gameplay:
LSPDFR Comes Alive aims to enrich your GTA experience by adding a variety of ambient events that will occur around you as you play. Originally developed as a standalone plugin, this version integrates directly into LSPDFR allowing more control over when events occur. Crimes your character witnesses will trigger a pursuit against the suspect, allowing you to more easily intercept them and bring them to justice.
Rage Plugin Hook 0.51
DarkmyreAPI 3.0 (included)
Simply copy the contents of the "Files" folder to your root GTA directory. LSPDFR Comes Alive will be activated when you go on duty. It is highly advisable to unload GTA Comes Alive before going on duty with this plugin.
This plugin equips your vehicle with a passively-scanning speed radar, loosely based on the real-world Stalker DSR 2X unit. The radar will scan traffic ahead and behind your vehicle, flagging any travelling above the preset speed. It can also detect vehicles that have been reported stolen, and will notify the operator of these when there are no speed alerts. The unit can be switched between imperial (mph) or metric (KM/h) via the included INI file. The INI also allows the operator to set the default target speed, and toggle on/off the blipping of target vehicles and the detection of stolen vehicles. In game, the operator is able to adjust the target speed on-the-fly using the Page Up/Page Down keys. The radar can be toggled on/off using the Tab key. These are the default key bindings, and can be changed via the INI file.
RPH, LSPDFR, XScanner by Khorio
Remove your current GTA/Plugins/LSPDFR/XScanner/Audio/Default/XCHATTR folder (make a backup first if you want to restore the US audio later).
Copy the plugins folder in this zip to your GTA folder.
Go in game and on duty, and enjoy the authentic VICPOL radio chatter.
All audio recorded via Broadcastify public feeds prior to VICPOL's move to digital encrypted frequencies. Manually edited (including sanitization of personal information) by Darkmyre.
Initial release adds roughly 165 new authentic Aussie radio calls to XScanner's background chatter system, heard while on-duty and in/near a police vehicle.
DarkAPI is a required dependency of all of my RPH plugins. Although it is included with my plugins, some plugins may have an older version, and so now I am making the latest version of DarkAPI available as a standalone download. To use simply extract it into your GTA folder. Obviously, this will have no effect unless you also have one of my plugins installed.
This mod adds a fuel management system to vehicles. When the player gets into a vehicle for the first time, a random fuel level is allocated to the car. As you drive, your fuel decreases (faster with more aggressive driving), and if your car runs dry it will be disabled. Visit any of the in-game fuel stations to refuel, but remember to pay the clerk before leaving or expect some police attention. Fuel levels are tracked for the cars you drive during a session, but do not persist across game reloads.
This mod also adds automatically triggered indicators and hazard lights: simply turn left or right in a car, and your indicators will come on and remain on for a few seconds after your turn. You can also press the left or right arrow on your keyboard to start the indicators flashing for 5 seconds, without needing to keep your wheels turned. Your hazard lights should automatically engage when you are parked near a road. You can also toggle your hazards on/off using the spacebar regardless of where you are parked.
To bring up the Vehicle Management menu, press CTRL+Z.
Due to deliberate limitations set by Rockstar, the payment side of buying fuel does not function when playing as any ped other than Franklin/Michael/Trevor. This essentially means non-storymode peds have free fuel for now.
DO NOT UPLOAD THIS PLUGIN TO ANY WEBSITE WITHOUT MY EXPRESS WRITTEN PERMISSION.
GTA Comes Alive aims to enrich your GTA experience by adding a variety of ambient events that will occur around you as you play. Although written primarily for use with LSPDFR, this is a standalone plugin that can be used both on and off duty. The events do not trigger any blips or notifications, allowing for more natural policing when used with LSPDFR. Ambient events have a chance of triggering every three minutes, and the plugin currently contains the following potential ambient events: Blown Engine, Burnout, Cardiac Arrest, Flat Tyre, GTA, Lost MC, Drowsy Driver, Mugging, Murder, Road Rage, Reckless Driver, Aircraft Crash, Brawl, Drag Race
This plugin is currently a beta, and may contain bugs. I'll be actively working to fix any issues reported, as well as adding new ambient events in future versions.
CCTV GTA Comes Alive livestreams: https://www.youtube.com/channel/UCRdsnfifvI9xilRSAP1sJTg
This mod aims to improve and tweak the various meta/data files within GTA for a more realistic, less insane game environment. Currently, this mod alters/changes the following:
Completely removes ambient police pursuits. Tones down other built-in ambient crime events. Attempts to stop random peds stealing your car. (I rarely noticed this in my own game, so I cant be sure the fix works. Feedback welcomed!) Fixes many incorrect AI Handling settings - now sports/super cars will be driven as such, while junky cars are more likely to be driven slow. Increases vehicle damage multipliers for more realistic crashes. PIT's are much more likely to be successful, but also more dangerous without a good ram bar. Reduced vehicle drag across the board, allowing vehicles to reach higher top speeds. Additional tweaking to actual top speeds / drive force will come in future updates. Reduced brake efficiency across the board to give cars a more realistic feel. This results in more lively traffic in a number of ways, from minor (and major) fender benders to an increase in red-light runners.
I am working on many more improvements and will likely release an update once I've got a chance to thoroughly test these other improvements.
This DLC pack provides a central place to install your custom car modifications, without finding which patchday each model you want to replace lives in. This also makes adding your custom cars back after a major update a simple 2 minute job. This version also includes a peds.rpf to keep your custom ped modifications sorted and organized.
INSTALLING THE DLC:
Copy the folder 'customcars' to GTA V/mods/update/x64/dlcpacks
In OpenIV, browse to GTA V/mods/update/update.rpf/common/data, and extract dlclist.xml to your desktop or somewhere convenient.
Edit the file you just extracted, adding the following line to the bottom of the file, on the line before </Paths>:
Save and close dlclist.xml and drag it back into OpenIV in the same location as above.
INSTALLING CUSTOM CARS INTO THE DLC:
When installing replacement custom cars, instead of installing the model files (.YTD and .YFT) to the location specified, install these into the DLC:
If the vehicle requires a custom handling line, this can be installed here:
If the vehicle requires carvariations changes, this can be installed here:
Unfortunately, vehicles.meta contained in DLC packs cannot overwrite the default vehicles.meta, so if your car requires a vehicles.meta change, it must be done in the default location:
The vehicles.meta file included in customcars can only be used when adding new vehicle models.
OZGTA by Darkmyre
Available exclusively on darkmyre.net. Not to be uploaded or otherwise redistributed in any circumstance.
1. Copy the ozgta folder (including the folder itself) to GTA Folder/mods/update/x64/dlcpacks
2. Using OpenIV, navigate to mods/update/update.rpf/common/data
3. Drag dlclist.xml to your desktop and open in your preferred text editor
4. Add the following to your DLC list, immediately before </Paths>:
5. Save the file and drag the modified dlclist.xml back into OpenIV
This mod aims to overhaul as many textures as possible to present a more Australian feel to GTA 5. This mod is currently a work in progress and will be updated as time permits and as new texture locations are identified. Currently, the mod includes the following texture changes:
Street signs: All speed limit and most regulatory signs have been replaced. Some advisory signs and other general purpose signs replaced with others still WIP.
Mule/Mule2: Kennards Hire, Australia Post, Pepsi, Coca-Cola, Budget Truck Rental, Bunnings Warehouse (currently both mules use the same textures, mule2 will be replaced with its own textures in a future update)
Pounder: StarTrack, Toll
Trailer2: Woolworths, Coles, Ingham Chicken, Linfox
Trailer3: Australia Post