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Agency Callouts 4.2.7800

   (14 reviews)

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  • Staff
4 hours ago, Xeper said:

Hello!   

 

So I JUST installed the newest agency callouts and the latest dark api.  The game works and everything, but when I force an EMS callout and hit Y to accept... it automatically goes code 4 and doesnt run the callout.  EVERY TIME...  anyone else experience this issue?

 

I am running EUP for custom medic skin as well as a non-els ambulance model (my els won't work but thats a different issue i guess)

 

Have you changed your agency to Paramedic?

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Yes sir I have.

 

Edit:  I broke the shit out my my game trying to install your better advanced meta.  After re-installing, I found out that the EMS callouts work just fine now.  So.. one problem solved!  :D  

Edited by Xeper
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Hey I noticed someone took the stolen vehicle callout from this pack.   There's nothing different about the callout; dispatch gives you the plate, and the officer reports how many times the vehicle is occupied.  The callout pack is on lcpdfr.com  name CheepCallout.  Just thought you should know, and btw keep up the great work can't wait for the next Patrol Toolkit release. :D

 

Edited by captain_Buckett
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Hey there!

 

First of all, I'd like to say that I love all of your plugins and appreciate what you do for the community. I was curious, however, if there is a way to change the Division, Unit Type, and Beat that dispatch calls you from 1-LINCOLN-18. I know it isn't a huge deal, but I would love to be able to sync up these callouts with the rest of my callouts. I didn't notice any setting in the ini file, but let me know if I'm missing something. Thanks!

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17 minutes ago, Autumn19bs said:

I have this installed, but the game says I'm missing the police scanner, even though I'm not.

What's the exact error message you're getting?

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18 hours ago, Darkmyre said:

What's the exact error message you're getting?

The mod doesn't load in my game and upon checking with the lspdfr checker

 

it says " You are missing the following folder: Grand Theft Auto V/LSPDFR/Police Scanner/Agency Callouts You must copy this folder(including its file) in from the Agency Callouts download.

 

I copied everything from the folder into its appropriate spots.

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Ah you can probably ignore that, I moved my audio files into a single folder under Police Scanner so it takes up less space for those using multiple of my plugins. Can you upload your RagePluginHook.log file? It'll have the actual error thats stopping the plugin from loading.

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dont mind my name but when i try to force a ems callout it doesnt it says missing call out ive tried reinstalling it and still doesnt work

 

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Just installed, had two crashes so far: first was a Trevor callout in Sandy, immediately crashed LSPDFR when I accepted, didn't get the log from that (could it have been because I hadn't set an agency at all?) Second was when a driveby callout finished. One suspect was down and being treated by EMS after the other suspect ran off, and they were eventually taken care of a distance away. Log below.
 

Spoiler

[7/1/2018 3:58:10 AM.766] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[7/1/2018 3:58:10 AM.766] LSPD First Response: ------------------------------
[7/1/2018 3:58:10 AM.766] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[7/1/2018 3:58:10 AM.766] LSPD First Response: ------------------------------
[7/1/2018 3:58:10 AM.767] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[7/1/2018 3:58:10 AM.767] LSPD First Response: Exception message: Operation is not valid because the specified  DarkmyreAPI.Classes.Peds.Suspect is invalid.
[7/1/2018 3:58:10 AM.767] LSPD First Response: ------------------------------
[7/1/2018 3:58:10 AM.767] LSPD First Response: Inner exceptions:
[7/1/2018 3:58:10 AM.767] LSPD First Response: ------------------------------
[7/1/2018 3:58:10 AM.767] LSPD First Response: Stack trace:
[7/1/2018 3:58:10 AM.767] LSPD First Response: at Rage.Entity.get_Model()
[7/1/2018 3:58:10 AM.768] at ?????????????????????????????????????????.?????????????????????????????????????????(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 1241
[7/1/2018 3:58:10 AM.768] at LSPD_First_Response.Engine.Scripting.Entities.Persona.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\Persona.cs:line 193
[7/1/2018 3:58:10 AM.768] at LSPD_First_Response.Engine.Scripting.Entities.Persona..ctor(Ped ped) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\Persona.cs:line 69
[7/1/2018 3:58:10 AM.768] at ?????????????????????????????????????????..ctor(Ped ped) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 90
[7/1/2018 3:58:10 AM.768] at }_T~83Fsa~MaT7\]O;V!\*j22%$.?????????????????????????????????????????(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 31
[7/1/2018 3:58:10 AM.768] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedTest.cs:line 291
[7/1/2018 3:58:10 AM.768] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTask.cs:line 157
[7/1/2018 3:58:10 AM.768] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\PedTaskManager.cs:line 209
[7/1/2018 3:58:10 AM.768] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 474
[7/1/2018 3:58:10 AM.769] at }_T~83Fsa~MaT7\]O;V!\*j22%$.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 54
[7/1/2018 3:58:10 AM.769] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 56
[7/1/2018 3:58:10 AM.769] at LSPD_First_Response.Mod.LSPDFR.MainLoop() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 607
[7/1/2018 3:58:10 AM.769] at Rage.GameFiber.Main()

 

Edit: Got the Trevor call again in the Tataviam Mountians, same crash, log below.

 

Spoiler

[7/1/2018 5:47:20 AM.533] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[7/1/2018 5:47:20 AM.533] LSPD First Response: ------------------------------
[7/1/2018 5:47:20 AM.533] LSPD First Response: Origin: Game fiber "CalloutManager".
[7/1/2018 5:47:20 AM.533] LSPD First Response: ------------------------------
[7/1/2018 5:47:20 AM.533] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[7/1/2018 5:47:20 AM.533] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Blip is invalid.
[7/1/2018 5:47:20 AM.533] LSPD First Response: ------------------------------
[7/1/2018 5:47:20 AM.533] LSPD First Response: Inner exceptions:
[7/1/2018 5:47:20 AM.534] LSPD First Response: ------------------------------
[7/1/2018 5:47:20 AM.534] LSPD First Response: Stack trace:
[7/1/2018 5:47:20 AM.534] LSPD First Response: at Rage.Blip.Delete()
[7/1/2018 5:47:20 AM.534] at LSPD_First_Response.Mod.Callouts.Callout.OnCalloutAccepted() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\Callout.cs:line 154
[7/1/2018 5:47:20 AM.534] at ?????????????????????????????????????????.?????????????????????????????????????????() in D:\Darkmyre Gaming\Agency Callouts\AgencyCallouts\Callouts\AgencyCallout.cs:line 73
[7/1/2018 5:47:20 AM.534] at ????????????????????????????????????????.?????????????????????????????????????????() in D:\Darkmyre Gaming\Agency Callouts\AgencyCallouts\Callouts\Trevor.cs:line 80
[7/1/2018 5:47:20 AM.534] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 338
[7/1/2018 5:47:20 AM.534] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 173
[7/1/2018 5:47:20 AM.535] at Rage.GameFiber.Main()

 

Edited by The Loot
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Having a slight issue. Can't go on duty as EMS. I load LSPDFR, Forceduty, and then I press Ctrl+end and select "Paramedic" in the agency menu. It then immediately freezes, LSPDFR completely unloads/crashes and I'm back at square one lol.

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  • Staff
26 minutes ago, Crusader0192 said:

Having a slight issue. Can't go on duty as EMS. I load LSPDFR, Forceduty, and then I press Ctrl+end and select "Paramedic" in the agency menu. It then immediately freezes, LSPDFR completely unloads/crashes and I'm back at square one lol.

 

Can you upload your RagePluginHook.log from when this happened?

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Looks like you're using an outdated version of DarkAPI. You should use the version included (I'll update the stand alone version in a few minutes as it looks like I forgot to do that when I updated it to 4.0)

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Hey Darkmyre,

 

Thank you for the update, very much appreciate it! 

 

I've been running into an issue though, some callouts are not getting through/showing up for me. The callouts are called in with the 0.4 ''request'' callout feature. But the same happens when I get a random/timed callout. 

 Here's a log that shows it:

101e896e31ef4f610093809fe472dc3b.thumb.jpg.fb56142ee6e374661a0057418cb9c179.jpg

 

The odd thing is sometimes it does work? Like in this log, the last callout I got was a High Speed Chase: 

17a5f954c7da27a597174ae014bab895.thumb.jpg.71cd818d0779a9bd1f87f4b8bd3a4dab.jpg

 

Thanks for any help, my agency is set to ''LSPDFR''  

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  • Staff

Are you able to trigger them from the Agency Callouts menu directly?

 

Also from some of the log messages there it almost seems like something else broke the callout system entirely.... most of the first image is from other callout packs, failing with "There's already a callout running, aborting!"

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40 minutes ago, Darkmyre said:

Are you able to trigger them from the Agency Callouts menu directly?

 

Also from some of the log messages there it almost seems like something else broke the callout system entirely.... most of the first image is from other callout packs, failing with "There's already a callout running, aborting!"

Thanks for the response! 

 

Okay, so I tested it with the agency menu, and I'm getting some callouts, but still having issues with other ones, one I came across/tested in particular was ''Struck By Vehicle''  simply not popping up (tested in city and sandy shores). With the same log message (show in screenshot)

7074679bd373eb78d4c7b771f513236b.thumb.jpg.44a5e9ee24a202d043e2778dbefe85b3.jpg

 

Also I noticed I could get/trigger the callout ''RedLightViolation'' in sandy shores, which resulted in nothing popping up. It does however pop up when in the city. That is also seen in the log I attached but its hard to see what callout is triggered due to the question marks. 

 

Is setting the agency to LSPDFR the problem? Should I just stick to manually adjusting to the area I patrol in? 

 

'*edit* Full log:RagePluginHook.log

Edited by florian00777
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Ah so some calls have other requirements... Struck By Vehicle is Paramedic only, so that wont trigger unless you're set to Paramedic. Red Light Violation from memory is set to only spawn in the city - there's no actual way to "detect" traffic lights so this stops calls for red light runners where theres no red lights in sight.

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7 minutes ago, Darkmyre said:

Ah so some calls have other requirements... Struck By Vehicle is Paramedic only, so that wont trigger unless you're set to Paramedic. Red Light Violation from memory is set to only spawn in the city - there's no actual way to "detect" traffic lights so this stops calls for red light runners where theres no red lights in sight.

Ah oke, so best thing to do is just set the agency manually  I guess. Thanks for the help

Edited by florian00777
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Hey Darkmyre, I really would like to use this callout pack but it seems like the .ini file hasn't been updated since 2017. I would appreciate it so much if you could update it so that we can enable/disable the newer callouts. Thanks! 

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7 hours ago, Abz said:

Hey Darkmyre, I really would like to use this callout pack but it seems like the .ini file hasn't been updated since 2017. I would appreciate it so much if you could update it so that we can enable/disable the newer callouts. Thanks! 

 

I'll try and get an update out to address this over the weekend - looks like it'll need a few code updates as well otherwise I'd just post the updated ini.

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4 hours ago, Darkmyre said:

 

I'll try and get an update out to address this over the weekend - looks like it'll need a few code updates as well otherwise I'd just post the updated ini.

Thanks for the reply and take your time mate.

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I can get any of the agency callouts calls to work I request one and nothing happens.

Edited by Wallierocks01
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22 hours ago, Wallierocks01 said:

I can get any of the agency callouts calls to work I request one and nothing happens.

Check which agency you're in, most of them are restricted to one or two different agencies (controlled via this plugins menu, not hooked into LSPDFR 0.4's agencies at the moment). If you set it to "LSPDFR" it will unlock all callouts if you don't like the agency feature.

 

If that doesn't fix your issue please provide a ragepluginhook.log from a game session where you encounter this problem.

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