Darkmyre

Change Log

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  • Added craftable lockpicks to break into safes. Can only be crafted after finding appropriate book.
  • Added a Solar Book to unlock Solar Cell/Solar Bank recipes.
  • Added craftable "Kenji's Home Derivery" merchant mailbox.
  • Added a quest to recover Noonga's Wife's stolen cardigan.
  • Added lootable Pot, that can be crafted into Spliffs with paper. Spliffs provide a small health increase at the cost of stamina and wellness.
  • Added growable wheat that can be processed into flour.
  • Added craftable Meat Pies
  • Added working ovens (existing ovens can be repaired with mechanical parts)
  • Collapsed workstations can now be repaired with appropriate items to make them functional again.
  • Fixed an issue preventing Kenji's Last Derivery quest from providing its reward.

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  • Reset game world using new custom terrain generator. Bodies of water should now be quite rare.
  • Nerfed plant fiber clothing defence stats, so looted clothing actually has a purpose.
  • Fixed Working Ovens not working.
  • Added craftable working sinks that can refill empty jars with left click. Existing sinks cannot be upgraded yet.

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  • Added elevator blocks (recipe can be unlocked by finding a rare schematic book).
  • Added NPC bandits to the world, primarily in cities and plains biomes but also rarely as wandering 'hordes'. These are a WIP - please let me know if there are any issues with bandits.
  • Added alternate molotov recipe using beer.
  • Some minor loot/recipe balancing tweaks.

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  • Reset game world (March 24th).
  • Added starting professions, which each give some basic starter gear and skills to reflect your characters former life (March 24th).
  • Added craftable Trader Maps that trigger a 'quest' to travel to the nearest trader when used (March 24th).
  • Removed default starter quest line (March 24th).
  • Increased stack sizes for several items that were way too low.
  • Improved table/desk loot (no more clothes in desks!)
  • Elevator blocks are now repairable with Mechanical Parts

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