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@SpanglishKing I couldn't reply to your support question for some reason, but yes this is compatible with LSPDFR 0.4. Only plugin of mine that currently has issues is Agency Callouts which should hopefully be updated later this week.


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Hi @Darkmyre, When I have this installed it is crashing when im going on duty. Any idea why?

 

Edited by AdderFTW888

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9 hours ago, AdderFTW888 said:

Hi @Darkmyre, When I have this installed it is crashing when im going on duty. Any idea why?

 

 

If you can upload your RagePluginHook.log from when you crash, it'll show us exactly why.


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Is there any way to remove the event on US-1 with the blown up car and Firetruck and Ambulances on scene. All that happens is every 30 seconds or so I hear explosions.


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4 minutes ago, Rmckinstry said:

Is there any way to remove the event on US-1 with the blown up car and Firetruck and Ambulances on scene. All that happens is every 30 seconds or so I hear explosions.

 

Hmm, it shouldn't be causing repeated explosions, I'll need to look into that and get it fixed. But in the meantime, you can disable it by deleting GTA\Plugins\DarkmyreAPI\Scenes\mva1.xml


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@DarkmyreOk thank you for the fast reply! Yeah so basically what happens, is if you are driving in the nearby area an explosion will happen every time you face where the event is after facing away. No matter how many time you go up to the scene and come back, it happens. Please let me know if you need any more details. I am happy to help


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Hey @Darkmyre, when I go on duty your script seems to crash lspdfr. I couldn't quite figure out what was causing the crash and I would love some support with this 🙂 This is the game log from the crash, this exact thing happens every time.

[8/7/2020 6:33:56 PM.249] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[8/7/2020 6:33:56 PM.249] LSPD First Response: ------------------------------
[8/7/2020 6:33:56 PM.249] LSPD First Response: Origin: Game fiber "Scene Manager".
[8/7/2020 6:33:56 PM.249] LSPD First Response: ------------------------------
[8/7/2020 6:33:56 PM.249] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[8/7/2020 6:33:56 PM.249] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[8/7/2020 6:33:56 PM.249] LSPD First Response: ------------------------------
[8/7/2020 6:33:56 PM.249] LSPD First Response: Inner exceptions:
[8/7/2020 6:33:56 PM.249] LSPD First Response: ------------------------------
[8/7/2020 6:33:56 PM.249] LSPD First Response: Stack trace:
[8/7/2020 6:33:56 PM.249] LSPD First Response: at Rage.Entity.set_IsPersistent(Boolean value)
[8/7/2020 6:33:56 PM.249] at ‪‍‏‏‍‍‬‪‮‌‎‍‏‎‌‭‏‪‌‍‌‭‬‮.‏‌‫‍‫‮‫‎‎‌‫‪‌‪‮(Boolean ) in D:\Darkmyre Gaming\LSPDFRComesAlive\LSPDFRComesAlive\SceneLoader.cs:line 85
[8/7/2020 6:33:56 PM.249] at ‪‍‏‏‍‍‬‪‮‌‎‍‏‎‌‭‏‪‌‍‌‭‬‮.‍‪‭‬‏‏‫‎‍‭‮‮‌‌‎‎‪‮‬‪‎‍‮.‏‌‏‪‭‪‏‫‮‎‮‬‮‎‫‪‪‎‌‏‬‮‏‎‏‮‍‮() in D:\Darkmyre Gaming\LSPDFRComesAlive\LSPDFRComesAlive\SceneLoader.cs:line 40
[8/7/2020 6:33:56 PM.249] at Rage.GameFiber.Main()
[8/7/2020 6:33:56 PM.249] LSPD First Response: ==============================
[8/7/2020 6:33:56 PM.249] LSPD First Response: 
[8/7/2020 6:33:56 PM.256] LSPD First Response: [FATAL] Forced termination
[8/7/2020 6:33:56 PM.259] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[8/7/2020 6:33:59 PM.066] LSPD First Response: [INFO] LSPDFR has shut down

 

Edited by B1ackP4nther

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