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12 hours ago, vegaref said:

cant seem to open the menu

 

Double check the INI to make sure you're pressing the right keys.


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3 hours ago, Joruf said:

@Darkmyre make agency callouts update via patreon 

 

Not entirely sure what you mean there?

I am working on a bit of an update, but don't have an ETA just yet.


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Does this no longer work for 0.4?

 

I'm getting crashes on callouts when I try to interact.

 

[7/13/2020 12:08:20 AM.128] LSPD First Response: ==============================


[7/13/2020 12:08:20 AM.128] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[7/13/2020 12:08:20 AM.128] LSPD First Response: ------------------------------
[7/13/2020 12:08:20 AM.128] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[7/13/2020 12:08:20 AM.128] LSPD First Response: ------------------------------
[7/13/2020 12:08:20 AM.128] LSPD First Response: Exception type: System.TypeLoadException
[7/13/2020 12:08:20 AM.128] LSPD First Response: Exception message: Could not load type 'DarkmyreAPI.NF_Vehicle' from assembly 'DarkmyreAPI, Version=5.0.7341.32246, Culture=neutral, PublicKeyToken=null'.
[7/13/2020 12:08:20 AM.128] LSPD First Response: ------------------------------
[7/13/2020 12:08:20 AM.128] LSPD First Response: Inner exceptions:
[7/13/2020 12:08:20 AM.128] LSPD First Response: ------------------------------
[7/13/2020 12:08:20 AM.128] LSPD First Response: Stack trace:
[7/13/2020 12:08:20 AM.128] LSPD First Response: at AgencyCallouts.Callouts.AnimalCruelty.‏‏‬‎‍‪‬‪‎‫‫‭‎‫‪‭‎‪‌‫‬‌‫‮(Vehicle , Int32 , Boolean , Boolean )
[7/13/2020 12:08:20 AM.128] at AgencyCallouts.Callouts.AnimalCruelty.‫‪‬‮‎‌‫‍‭‏‌‬‪‍‏‍‏‌‮() in D:\Darkmyre Gaming\Agency Callouts\AgencyCallouts\Callouts\AnimalCruelty.cs:line 156
[7/13/2020 12:08:20 AM.128] at Rage.GameFiber.Main()
[7/13/2020 12:08:20 AM.128] LSPD First Response: ==============================
[7/13/2020 12:08:20 AM.128] LSPD First Response: 
[7/13/2020 12:08:20 AM.131] LSPD First Response: [FATAL] Forced termination
[7/13/2020 12:08:20 AM.132] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[7/13/2020 12:08:23 AM.951] LSPD First Response: [INFO] LSPDFR has shut down
[7/13/2020 12:08:25 AM.119] LSPD First Response: STP Coroner unit is removed
[7/13/2020 12:08:25 AM.130] LSPD First Response: Exception in callout: Thread was being aborted.

This was after I pressed T.


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8 hours ago, mctosh2 said:

Does this no longer work for 0.4?

 

I'm getting crashes on callouts when I try to interact.

 

 

 

This was after I pressed T.

 

It does, but it looks like you need to update my DarkAPI to the current version here: https://www.ausgamer.net/files/file/24-darkapi/

The initial update to v5 broke backwards compatibility with some of my older plugins, the latest version there should fix that.


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Oh that's strange, I thought I already had your latest API. Lol that fixed it, thanks 🙂 I must have accidentally overridden it or something when installing one of your other mods. Love LSPDFR Comes Alive btw 🙂


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You probably had the latest version from LSPDFR Comes Alive.

Basically, I changed a whole heap of stuff in that version, released it, then remembered my other plugins used the stuff I'd removed and had to add some of it back in to make everything work again.


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