Vehicle Management 1.1

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About This File

This mod adds a fuel management system to vehicles. When the player gets into a vehicle for the first time, a random fuel level is allocated to the car. As you drive, your fuel decreases (faster with more aggressive driving), and if your car runs dry it will be disabled. Visit any of the in-game fuel stations to refuel, but remember to pay the clerk before leaving or expect some police attention. Fuel levels are tracked for the cars you drive during a session, but do not persist across game reloads.

 

This mod also adds automatically triggered indicators and hazard lights: simply turn left or right in a car, and your indicators will come on and remain on for a few seconds after your turn. You can also press the left or right arrow on your keyboard to start the indicators flashing for 5 seconds, without needing to keep your wheels turned. Your hazard lights should automatically engage when you are parked near a road. You can also toggle your hazards on/off using the spacebar regardless of where you are parked.

 

To bring up the Vehicle Management menu, press CTRL+Z.

 

Known Issues
Due to deliberate limitations set by Rockstar, the payment side of buying fuel does not function when playing as any ped other than Franklin/Michael/Trevor. This essentially means non-storymode peds have free fuel for now.

DO NOT UPLOAD THIS PLUGIN TO ANY WEBSITE WITHOUT MY EXPRESS WRITTEN PERMISSION.



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